using Microsoft.Xna.Framework;

namespace EnhancedTimer
{
    public static class StaticUtilities
    {
        public static bool RectContainsVect(Rectangle rect, Vector2 v)
        {
            return rect.X < v.X && rect.Y < v.Y && rect.X + rect.Width > v.X && rect.Y + rect.Height > v.Y;
        }
       
        
    }
}
